SELECTED WORK
WOLFSSTUNDE
3D / MOTION
The Wolf’s Hour. Poster: 3D sculpture and hand drawing.
The wolf’s hour: the stretch between three and five in the morning, when you wake for no reason and the thoughts arrive in packs.


Wolfsstunde. Poster, final version.
The wolves were sculpted and rendered in Blender, then drawn over by hand: scratched teeth and claws, red tongues, yellow eyes, the title written in a shaky line.
The poster borrows its small print from a sleep-research report — melatonin, cortisol, body temperature, a “peak vulnerability window”.
“Contemporary term in sleep research. 03:00–05:00.”


02 / Teeth and claws
Detail: the jaws. Render, with drawn teeth and tongues.
Detail: claws drawn over the sculpted paws.


03 / In Blender
In the viewport the pack is a heap of soft, colour-coded shapes: heads, jaws, paws, all piled into one knot.
Rendered in grey, the same heap turns heavy and physical. The drawing comes last.
The sculpt in the Blender viewport.
Render with drawing, before the text.


04 / On the street
Pasted on a wall. Animated mock-up.
Among torn posters. Mock-up.
On a construction fence. Mock-up.
Technique: 3D sculpting and rendering in Blender, digital drawing
Format: Poster
3D / Motion
Poster
Wolfs-stunde
The Wolf’s Hour. Poster: 3D sculpture and hand drawing.


Wolfsstunde. Poster, final version.
The wolf’s hour: the stretch between three and five in the morning, when you wake for no reason and the thoughts arrive in packs.
03:00–05:00
“Contemporary term in sleep research. 03:00–05:00.” From the poster’s small print.
The wolves were sculpted and rendered in Blender, then drawn over by hand: scratched teeth and claws, red tongues, yellow eyes, the title written in a shaky line.
The poster borrows its small print from a sleep-research report — melatonin, cortisol, body temperature, a “peak vulnerability window”.


Detail of the poster text.
Teeth and claws
01
Details
Swipe →

The jaws. Render, with drawn teeth and tongues.

Claws drawn over the sculpted paws.
In Blender
02
In the viewport the pack is a heap of soft, colour-coded shapes: heads, jaws, paws, all piled into one knot.
Rendered in grey, the same heap turns heavy and physical. The drawing comes last.
Sculpt and render
Swipe →

The sculpt in the Blender viewport.

Render with drawing, before the text.
On the street
03
Pasted on a wall. Animated mock-up.


Among torn posters. Mock-up.


On a construction fence. Mock-up.
Technique
3D sculpting and rendering in Blender, digital drawing
Format
Poster

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© Liza Benesh